Alchemist:
|
|
Buy |
Sell |
Description |
|
Aceras |
660 |
165 |
A legendary herb said to heal all wounds. Possessing a mysterious magical power, it can heal wounds to a degree Restores HP by 2%. Consumable item used in Compounding. |
|
Angel's Statue |
160 |
40 |
An image of a beautiful angel that possesses a mysterious power to heal the wounds of all friends. Restores all allies' HP by 30%. |
|
Aquaberry |
105 |
26 |
Special berry that purifies the body of poisons. Cures poison and restores HP by 10%. |
|
Artemis Leaf |
720 |
180 |
Named after the goddess of the hunt, its branched leaves have a purifying effect, and aid in status recovery.Cures poison. |
|
Blackberry |
200 |
50 |
Special berry that restores MP. Restores MP by 22% in battle. In the field, restores MP by (22 + [3 x "Herbal Knowledge" skill])%. |
|
Blueberry |
60 |
15 |
Special berry that restores HP. Restores HP by 22% in battle. In the field, restores HP by (22 + [3 x "Herbal Knowledge" skill])%. |
|
Cure Paralysis |
180 |
45 |
This magical medicine cures paralysis |
|
Cure Poison |
140 |
35 |
This magical medicine purifies the body of poisons. |
|
Cure Stone |
450 |
112 |
This magical medicine can be used at any time to restore a character who has been turned to stone. |
|
Danger Pot |
220 |
55 |
Restores HP by 30%, but causes status problems. |
|
Energy Tonic |
1,000 |
250 |
Swaps the values of the user's HP and MP (but MP still can't go over 999). Doesn't work on dead characters, and values can't go above their normal maxes. |
|
200 |
50 |
Restores HP for all allies by 50%. |
|
|
Fresh Syrup |
800 |
200 |
Restores HP by 100%. |
|
Fruit Syrup |
600 |
150 |
Restores HP and MP by 45%. |
|
Goddess Statue |
300 |
75 |
Restores MP by 30% for all allies. |
|
Herbal Oil |
300 |
75 |
Restores MP by 30%. |
|
Holy Mist |
3,200 |
800 |
Restores all allies' HP by 60%. |
|
Hot Syrup |
300 |
75 |
Restores either HP or MP by 70% randomly. |
|
Lavender |
490 |
122 |
Restores HP by 3%. Consumable item used in Compounding. |
|
Maple Syrup |
200 |
50 |
Restores MP by 20%. |
|
Marionette Pill |
140 |
35 |
Revives an ally and raises his/her attack stat. |
|
Merlin Drink |
500 |
125 |
Restores MP by 100% |
|
Mixed Syrup |
500 |
125 |
Restores HP and MP by 30%. |
|
Nightmare Pot |
188 |
47 |
If you have a status problem, it cures it and restores HP by 30%; otherwise petrifies you. |
|
Odd Medicine |
200 |
50 |
Either kills the user or restores HP by 100% (randomly). |
|
Resurrection Bottle |
3,600 |
900 |
Resurrects a character with 60% HP. |
|
Resurrection Mist |
6,000 |
1,500 |
Resurrects a character with 100% HP. |
|
Risky Liquid |
80 |
20 |
Resurrects an ally with 100% HP, but causes a random status problem. |
|
Rose Hips |
230 |
57 |
Restores HP by 2%. Consumable item used in Compounding. |
|
Smelling Salts |
200 |
50 |
Resurrects an ally with 100% HP and MP. |
|
Sour Syrup |
300 |
75 |
Restores MP by 30%. |
|
Spring Water |
120 |
30 |
Cures all status ailments. |
|
Sweet Syrup |
300 |
75 |
Restores HP by 30% |
|
Violence Pill |
140 |
35 |
Either restores HP by 100% or kills the user (random effect) (Battle only) |
|
Wolfsbane |
360 |
90 |
Poisons user. Consumable item used in Compounding. |
|
Wonder Drug |
800 |
200 |
Cures status ailments, plus revives dead characters with 1 HP. |
|
'Spring' |
300 |
75 |
Resurrects with 100% HP. Can only be used in the field. |
|
Attack Vial |
230 |
57 |
Raises attack power in battle, but blocks use of any Killer Moves. |
|
Bitter Lotion |
500 |
125 |
The character's weapon is imbued with a random chance of instantly killing an enemy. |
|
Blanking Mist |
3,000 |
750 |
This item is "dummied out" and can't be used in battle. |
|
Bubble Lotion |
500 |
125 |
The character's weapon is imbued with a random chance of instantly killing an enemy. |
|
Care Tablet |
400 |
100 |
Protects a character against status ailments. |
|
Crush Pill |
140 |
35 |
Kill an ally to give the user the ally's HP. |
|
Fairy Glass |
10,000 |
2,500 |
Temporarily stops MP consumption for one ally. |
|
Fairy Mist |
13,000 |
3,250 |
Temporarily stops MP consumption for all allies. |
|
Fairy's Cologne |
448 |
112 |
In battle, lowers enemies' hit rates. Outside of battle, lowers the encounter rate. |
|
1,000 |
250 |
Raises attack power.. |
|
|
Killer Poison |
300 |
120 |
Poisons one enemy. |
|
Lilith Tonic |
150 |
37 |
Raises an ally's strength, but you can't control him. |
|
Madness Mist |
140 |
125 |
Confuses all enemies. |
|
Magical Drops |
8,500 |
2,125 |
Stops time for a short duration; it can fail for specific enemies. Cannot be copied. |
|
Medical Rinse |
120 |
30 |
Gradually restores HP at a rate of 3% every 5 seconds. |
|
Melting Lotion |
120 |
30 |
The character's weapon is imbued with a random chance of instantly killing an enemy. |
|
Mental Pot |
300 |
75 |
Temporarily raises Intelligence for one character. |
|
Natural High |
548 |
137 |
Makes an ally go nuts; he/she will continually attack the enemy with a raised attack power. |
|
Paralysis Mist |
300 |
75 |
Attempts to paralyze all enemies. |
|
Paralysis Oil |
500 |
125 |
Attempts to paralyze one enemy. |
|
Shock Oil |
200 |
50 |
Reduces an enemy's MP to 0. |
|
Skanda |
420 |
105 |
Immediately escapes from any escapable battle. |
|
Skanda Compress |
200 |
50 |
One ally is granted super speed. |
|
Skanda Ointment |
500 |
125 |
All allies are granted super speed. |
|
Smoke Mist |
300 |
75 |
Lowers speed of the enemy party. |
|
Smoke Oil |
180 |
45 |
Lowers speed of one enemy. |
|
Stink Gel |
300 |
75 |
Character's weapon becomes able to poison enemies. |
|
Succubus Cologne |
900 |
225 |
In battle, raises enemies' hit rates. Outside of battle, lowers the encounter rate. |