Alchemist:

 

 

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Description

Aceras

660

165

A legendary herb said to heal all wounds. Possessing a mysterious magical power, it can heal wounds to a degree Restores HP by 2%. Consumable item used in Compounding.

Angel's Statue

160

40

An image of a beautiful angel that possesses a mysterious power to heal the wounds of all friends. Restores all allies' HP by 30%.

Aquaberry

105

26

Special berry that purifies the body of poisons. Cures poison and restores HP by 10%.

Artemis Leaf

720

180

Named after the goddess of the hunt, its branched leaves have a purifying effect, and aid in status recovery.Cures poison.

Blackberry

200

50

Special berry that restores MP. Restores MP by 22% in battle. In the field, restores MP by (22 + [3 x "Herbal Knowledge" skill])%.

Blueberry

60

15

Special berry that restores HP.  Restores HP by 22% in battle. In the field, restores HP by (22 + [3 x "Herbal Knowledge" skill])%.

Cure Paralysis

180

45

This magical medicine cures paralysis

Cure Poison

140

35

This magical medicine purifies the body of poisons.

Cure Stone

450

112

This magical medicine can be used at any time to restore a character who has been turned to stone.

Danger Pot

220

55

Restores HP by 30%, but causes status problems.

Energy Tonic

1,000

250

Swaps the values of the user's HP and MP (but MP still can't go over 999). Doesn't work on dead characters, and values can't go above their normal maxes.

Fairies Card

200

50

Restores HP for all allies by 50%.  

Fresh Syrup

800

200

Restores HP by 100%.

Fruit Syrup

600

150

Restores HP and MP by 45%.

Goddess Statue

300

75

Restores MP by 30% for all allies.

Herbal Oil

300

75

Restores MP by 30%.

Holy Mist

3,200

800

Restores all allies' HP by 60%.

Hot Syrup

300

75

Restores either HP or MP by 70% randomly.

Lavender

490

122

Restores HP by 3%. Consumable item used in Compounding.

Maple Syrup

200

50

Restores MP by 20%.

Marionette Pill

140

35

Revives an ally and raises his/her attack stat.

Merlin Drink

500

125

Restores MP by 100%

Mixed Syrup

500

125

Restores HP and MP by 30%.

Nightmare Pot

188

47

If you have a status problem, it cures it and restores HP by 30%; otherwise petrifies you.

Odd Medicine

200

50

Either kills the user or restores HP by 100% (randomly).

Resurrection Bottle

3,600

900

Resurrects a character with 60% HP.

Resurrection Mist

6,000

1,500

Resurrects a character with 100% HP.

Risky Liquid

80

20

Resurrects an ally with 100% HP, but causes a random status problem.

Rose Hips

230

57

Restores HP by 2%. Consumable item used in Compounding.

Smelling Salts

200

50

Resurrects an ally with 100% HP and MP.

Sour Syrup

300

75

Restores MP by 30%.

Spring Water

120

30

Cures all status ailments.

Sweet Syrup

300

75

Restores HP by 30%

Violence Pill

140

35

Either restores HP by 100% or kills the user (random effect) (Battle only)

Wolfsbane

360

90

Poisons user. Consumable item used in Compounding.

Wonder Drug

800

200

Cures status ailments, plus revives dead characters with 1 HP.

'Spring'

300

75

Resurrects with 100% HP. Can only be used in the field.

Attack Vial

230

57

Raises attack power in battle, but blocks use of any Killer Moves.

Bitter Lotion

500

125

The character's weapon is imbued with a random chance of instantly killing an enemy.

Blanking Mist

3,000

750

This item is "dummied out" and can't be used in battle.

Bubble Lotion

500

125

The character's weapon is imbued with a random chance of instantly killing an enemy.

Care Tablet

400

100

Protects a character against status ailments.

Crush Pill

140

35

Kill an ally to give the user the ally's HP.

Fairy Glass

10,000

2,500

Temporarily stops MP consumption for one ally.

Fairy Mist

13,000

3,250

Temporarily stops MP consumption for all allies.

Fairy's Cologne

448

112

In battle, lowers enemies' hit rates. Outside of battle, lowers the encounter rate.

Kamikaze Tonic

1,000

250

Raises attack power..

Killer Poison

300

120

Poisons one enemy.

Lilith Tonic

150

37

Raises an ally's strength, but you can't control him.

Madness Mist

140

125

Confuses all enemies.

Magical Drops

8,500

2,125

Stops time for a short duration; it can fail for specific enemies. Cannot be copied.

Medical Rinse

120

30

Gradually restores HP at a rate of 3% every 5 seconds.

Melting Lotion

120

30

The character's weapon is imbued with a random chance of instantly killing an enemy.

Mental Pot

300

75

Temporarily raises Intelligence for one character.

Natural High

548

137

Makes an ally go nuts; he/she will continually attack the enemy with a raised attack power.

Paralysis Mist

300

75

Attempts to paralyze all enemies.

Paralysis Oil

500

125

Attempts to paralyze one enemy.

Shock Oil

200

50

Reduces an enemy's MP to 0.

Skanda

420

105

Immediately escapes from any escapable battle.

Skanda Compress

200

50

One ally is granted super speed.

Skanda Ointment

500

125

All allies are granted super speed.

Smoke Mist

300

75

Lowers speed of the enemy party.

Smoke Oil

180

45

Lowers speed of one enemy.

Stink Gel

300

75

Character's weapon becomes able to poison enemies.

Succubus Cologne

900

225

In battle, raises enemies' hit rates. Outside of battle, lowers the encounter rate.